Toggle light / dark theme

YANKEE.BRAIN.MAP
The Brain Games Begin
Europe’s billion-Euro science-neuro Human Brain Project, mentioned here amongst machine morality last week, is basically already funded and well underway. Now the colonies over in the new world are getting hip, and they too have in the works a project to map/simulate/make their very own copy of the universe’s greatest known computational artifact: the gelatinous wad of convoluted electrical pudding in your skull.

The (speculated but not yet public) Brain Activity Map of America
About 300 different news sources are reporting that a Brain Activity Map project is outlined in the current administration’s to-be-presented budget, and will be detailed sometime in March. Hoards of journalists are calling it “Obama’s Brain Project,” which is stoopid, and probably only because some guy at the New Yorker did and they all decided that’s what they had to do, too. Or somesuch lameness. Or laziness? Deference? SEO?

For reasons both economic and nationalistic, America could definitely use an inspirational, large-scale scientific project right about now. Because seriously, aside from going full-Pavlov over the next iPhone, what do we really have to look forward to these days? Now, if some technotards or bible pounders monkeywrench the deal, the U.S. is going to continue that slide toward scientific… lesserness. So, hippies, religious nuts, and all you little sociopathic babies in politics: zip it. Perhaps, however, we should gently poke and prod the hard of thinking toward a marginally heightened Europhobia — that way they’ll support the project. And it’s worth it. Just, you know, for science.

Going Big. Not Huge, But Big. But Could be Massive.
Both the Euro and American flavors are no Manhattan Project-scale undertaking, in the sense of urgency and motivational factors, but more like the Human Genome Project. Still, with clear directives and similar funding levels (€1 billion Euros & $1–3 billion US bucks, respectively), they’re quite ambitious and potentially far more world changing than a big bomb. Like, seriously, man. Because brains build bombs. But hopefully an artificial brain would not. Spaceships would be nice, though.

Practically, these projects are expected to expand our understanding of the actual physical loci of human behavioral patterns, get to the bottom of various brain pathologies, stimulate the creation of more advanced AI/non-biological intelligence — and, of course, the big enchilada: help us understand more about our own species’ consciousness.

On Consciousness: My Simulated Brain has an Attitude?
Yes, of course it’s wild speculation to guess at the feelings and worries and conundrums of a simulated brain — but dude, what if, what if one or both of these brain simulation map thingys is done well enough that it shows signs of spontaneous, autonomous reaction? What if it tries to like, you know, do something awesome like self-reorganize, or evolve or something?

Maybe it’s too early to talk personality, but you kinda have to wonder… would the Euro-Brain be smug, never stop claiming superior education yet voraciously consume American culture, and perhaps cultivate a mild racism? Would the ‘Merica-Brain have a nation-scale authority complex, unjustifiable confidence & optimism, still believe in childish romantic love, and overuse the words “dude” and “awesome?”

We shall see. We shall see.

Oh yeah, have to ask:
Anyone going to follow Ray Kurzweil’s recipe?

Project info:
[HUMAN BRAIN PROJECT - - MAIN SITE]
[THE BRAIN ACTIVITY MAP - $ - HUFF-PO]

Kinda Pretty Much Related:
[BLUE BRAIN PROJECT]

This piece originally appeared at Anthrobotic.com on February 28, 2013.


The 100,000 Stars Google Chrome Galactic Visualization Experiment Thingy

So, Google has these things called Chrome Experiments, and they like, you know, do that. 100,000 Stars, their latest, simulates our immediate galactic zip code and provides detailed information on many of the massive nuclear fireballs nearby.

Zoom in & out of interactive galaxy, state, city, neighborhood, so to speak.

It’s humbling, beautiful, and awesome. Now, is 100, 000 Stars perfectly accurate and practical for anything other than having something pretty to look at and explore and educate and remind us of the enormity of our quaint little galaxy among the likely 170 billion others? Well, no — not really. But if you really feel the need to evaluate it that way, you are a unimaginative jerk and your life is without joy and awe and hope and wonder and you probably have irritable bowel syndrome. Deservedly.

The New Innovation Paradigm Kinda Revisited
Just about exactly one year ago technosnark cudgel Anthrobotic.com was rapping about the changing innovation paradigm in large-scale technological development. There’s chastisement for Neil deGrasse Tyson and others who, paraphrasically (totally a word), have declared that private companies won’t take big risks, won’t do bold stuff, won’t push the boundaries of scientific exploration because of bottom lines and restrictive boards and such. But new business entities like Google, SpaceX, Virgin Galactic, & Planetary Resources are kind of steadily proving this wrong.

Google in particular, a company whose U.S. ad revenue now eclipses all other ad-based business combined, does a load of search-unrelated, interesting little and not so little research. Their mad scientists have churned out innovative, if sometimes impractical projects like Wave, Lively, and Sketchup. There’s the mysterious Project X, rumored to be filled with robots and space elevators and probably endless lollipops as well. There’s Project Glass, the self-driving cars, and they have also just launched Ingress, a global augmented reality game.

In contemporary America, this is what cutting-edge, massively well-funded pure science is beginning to look like, and it’s commendable. So, in lieu of an national flag, would we be okay with a SpaceX visitor center on the moon? Come on, really — a flag is just a logo anyway!

Let’s hope Google keeps not being evil.

[VIA PC MAG]
[100,000 STARS ANNOUNCEMENT — CHROME BLOG]

(this post originally published at www.anthrobotic.com)