Toggle light / dark theme

Flickr By spcbrass

The headlines pound away at us day after day with ominous news. Ebola has the potential to spread around the globe through rapid transport on airplanes, trains and automobiles. The United States Centers for Disease Control (CDC) and other health experts do not recommend shutting down air travel from West Africa. “If you try to shut down air travel and sea travel, you risk affecting to a huge extent the economy, people’s livelihoods and their ability to get around without stopping the virus from traveling,” said Greg Hartl, a World Health Organization spokesperson.

In a recent poll, a majority of Americans believe air travel restrictions are a necessity to stop the spread of Ebola in the United States. In fact, 56 percent said the federal government should bar those who have “recently” been in Ebola nations from entering the U.S. It is obvious we must find better ways to use technology to our advantage to detect people who are showing symptoms of the virus. This is where augmented reality and wearable technology can improve our detection rate of sick people stricken with Ebola.

Currently Ebola screening is taking place at five United States airports: Newark, Atlanta, Chicago, New York and Washington. US government officials claim that 95% of travels from West Africa would go through those airports to enter the United States. Once a traveller passed a screener check-point, they would be free to enter the US without being monitored after that point.

Recent promising technology developments show that thermal imaging devices can be attached to smartphones for use. Common sense would dictate that if we can leverage thermal imaging devices on smartphones that we can also use Augmented Reality (AR) wearable glasses for the same use. Meta Space Glasses, Vuzix, Epson, Google Glass and a host of other new wearable AR glasses could create an incredible opportunity to detect people with fevers that may be contagious with the Ebola virus just by looking at them with this promising technology.

FLIR One has an attachable device for the iPhone 5S that can turn it into a thermal imagine device for $349.99. That alone is impressive. This is a tangible use that is already on the market. Redesigning an Augmented Reality use would not be an impossible feat. A key feature, according to some online reviews of the FLIR One, is that the device can determine the temperature of a person or object in view.

I am not an expert in thermal imaging, but current technology should be able to develop an alert of a temperature on a person that exceeds 99 degrees Fahrenheit. If my Augmented Reality thermal imaging glasses detect a person with a heat signature of over 99 degrees Fahrenheit, a digital overlay alert pop-up could appear in front of my eyes. Border Patrol agents, police officers, medical professionals, school officials, and other vital stakeholders could easily monitor areas all over the country and world to be quickly alerted to someone who has a high fever. Many civilians would buy the device just to protect their own family! Medical teams could quickly identify someone who may be infected with the Ebola virus.

This is an incredible opportunity to finally show how Augmented Reality, coupled with other cutting-edge technologies can save countless lives. This solution can permeate throughout the United States and the world. If we look at computer security, a firewall alone is not the best defense to prevent a computer virus. An Intrusion Detection System (IDS) , along with a firewall, can detect suspicious traffic within a computer network and thwart a serious breach of security. AR thermal imaging glasses tweaked with accurate temperature alerts can be our Ebola IDS system which we desperately need.

The clock is ticking and we need to think outside the box to protect our communities and our families. The Augmented Reality community is an international group that has been pushing AR in a positive direction. It is our moment to shine and step up in this challenging time in history. The future of humanity may depend on it.


[Update 10/18/14] — Augmented Legality Expert Brian Wassom responded to this article and discussed some of the legal ramifications of scanning someone with a thermal imaging device. Click HERE for his legal insight.

Brian Wassom also alerted me to a new thermal imaging device that rivals the FLIR One called the Seek Thermal Infared camera for smartphones for $199. Thanks to Twitter user @seeingwithsound. reviews the device. What is interesting is that you can set the device to scan for skin temperatures of humans.

AR expert Frank Maggiore also advised me of the IR-Blue DM which also “connects using Bluetooth to your iPhone or Android device to show the temperature readings as colors on the screen” for $195. This clearly shows there are new options of devices on both Android and iOS to potentially use to stop Ebola.

Image Credit: Flickr By spcbrass


Joseph Rampolla is a police Captain who has been teaching in the realm of cyber-crime, counter-terrorism, and emerging technologies. His passion is to teach about the positive uses of emerging technologies while raising awareness to the potential downside of innovation. He has dedicated his life to teaming up with eWarriors and Lifeboat supporters around the globe to protect the innocent in this lifelong mission. ” The greatest use of life is to spend it for something that will outlast it.” by William James is one of his favorite quotes.

Joseph currently is the host of a global podcast called Augmented Reality Dirt. AR Dirt explores how augmented reality influences society, cyber-crime, and our legal system. AR Dirt has listeners in over 99 countries and can be heard free via iOS, Android, and Window devices. Go to to find out how to download it for free on your smartphone or tablet.


‘Let there be light,’ said the Cgi-God, and there was light…and God Rays.

We were out in the desert; barren land, and our wish was that it be transformed into a green oasis; a tropical paradise.

And so our demigods went to work in their digital sand-boxes.
Then, one of the Cgi-Gods populated the land with Dirrogates –Digital people in her own likeness.

Welcome to the world… created in Real-time.

A whole generation of people are growing up in such virtual worlds, accustomed to travelling across miles and miles of photo-realistic terrain on their gaming rigs. An entire generation of Transhumans evolving (perhaps even un-known to them). With each passing year, hardware and software under the command of human intelligence, gets even closer to simulating the real-world, down to physics, caustics and other phenomena exclusive to the planet Earth. How is all this voodoo being done?

Enter –the Game Engine.

All output in the video above is in real-time and from a single modern gaming PC. That’s right…in case you missed it, all of the visuals were generated in real-time from a single PC that can sit on a desk. The “engine” behind it, is the CryEngine 3. A far more customized and amped up version of this technology called Cinebox is a dedicated offering aimed at Cinematography. It will have tools and functions that film makers are familiar with. It is these advances in technology… these tools that film-makers will use, that will acclimatize us to the virtual world they build with human performance capture and digital assets; laser scanned pointclouds of real-world architecture… this is the technology that will play its part and segue us into Transhumanism, rather than a radical crusade that will “convert” humanity to the movement.

  • Mind Uploads need a World to roam in:
Laser scanned buildings and even whole neighborhood blocks are now common place in large budget Hollywood productions. A detailed point cloud needs massive compute power to render. Highend Game Engines when daisy chained can render and simulate these large neighborhoods with realtime animated atmosphere, and populate the land with photo-realistic flora and fauna. Lest we forget… in stereoscopic 3D, for full immersion of our visual cortex.

  • Real World Synced Weather:
Game Engines have powerful and advanced TOD (time of day) editors. Now imagine if a TOD editor module and a weather system could pull data such as wind direction, temperature and weather conditions from real-world sensors, or a real-time data source.
If this could be done, then the augmented world running on the Game Engine could have details such as leaves blowing in the correct direction. See the video above at around the 0.42 seconds mark for a feeler of what I’m aiming for.
Also: The stars would all align and there would be no possible errors in the night sky, of the virtual with the real, though there would be nothing stopping “God” from introducing a blue moon in the sky.
At around the 0:20 second mark, the video above shows one of the “Demi-Gods” at work: populating Virtual Earth with exotic trees and forests… mind-candy to keep an uploaded mind from home-sickness. As Transhumans, either as full mind uploads or as augmented humans with bio-mechanical enhancements or indeed, even as naturals, it is expected that we will augment the real world with our dreams of a tropical paradise — Heaven, can indeed be a place on Earth.

We were tired of our mundane lives in an un-augmented biosphere. As Transhumans, some of us booted up our mind-uploads while yet others ventured out into the desert of the real world in temperature regulated nano-clothing, experiencing a tropical paradise… even as the “naturals” would deny it’s very existence.

Recently, scientists have said we may really be living in a simulation after all. The Mayans stopped counting time not because they predicted Winter Solstice 2012 would be the end of the world… but it might be because they saw 2013 heralding the dawn of a new era. An era that sees the building blocks come into place for a journey heading into eventual…‘Singularity

Dir·ro·gate : A portmanteau of Digital + Surrogate. Borrowed from the novel “Memories with Maya
Authors note: All images, videos and products mentioned are copyright to their respective owners and brands and there is no implied connection between the brands and Transhumanism.