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Hi all! I hope you’re doing well and staying healthy! As a hobby, I have begun a futurist YouTube channel. I have just uploaded a video on why I personally believe that there may be an exodus to virtual reality in the future. Please take a look at it and subscribe and like it if you enjoyed the video!


Virtual reality is oftentimes the ultimate promise of science-fiction. Leaving behind the boring real-world for an exciting world that operates outside the bounds of reality is something that is promised to us by sci-fi. But does that mean that a large number of people would be willing to do that forever? Here’s why I believe they would.

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Brain Computer Interface (BCI)


Brain-computer interface (BCI) is a technology that agree to communicate between a human-brain with an external technology. The term can be referred to an interface that takes signals from the brain to an external piece of hardware that sends signals to the brain. There are different brain-computer interface technologies developed, through different methods and for diversified purposes, including in virtual reality technology.

Benefits of Brain Computer Interface

Despite BCI being in its initial stage of development, it is expected to provide several benefits to its users in various fields. Some of the major benefits of BCI are as follows:

Do you àgree?


In Peter Diamandis and Steven Kotler’s new book, The Future Is Faster Than You Think, the futurist and science writer talk about converge and how a host of technologies, including VR, quantum computing, and A.I., are speeding up development of flying cars and changing new and old industries.

Via Virtual Reality, Mother Encounters Deceased Daughter ‘But that barrier was going to melt away someday soon. The transhumanists had promised…’ — Stephen Baxter, 2008.

BabyX AI Real Enough For You ‘…what’s to keep me from showing face, Man? I’m showing a voice this instant… I can show a face the same way.’ — Robert Heinlein, 1966.

Someday, You Might Like VR Enough To Move In ‘That barrier was going to melt away someday soon. The transhumanists had promised…’ — Stephen Baxter, 2008.

Mother-meets-recreation-of-deceased-child-in-vr.


South Korean TV broadcaster MBC recently aired a Korean language documentary that centers on a family’s loss of their young daughter, seven-year-old Nayeon. Using the power of photogrammetry, motion capture, and virtual reality, the team recreated Nayeon for one last goodbye with the family’s mother, Ji-sung.

I am amazed by just how far technology has come!


An image of her daughter was created with ‘virtual reality’ for a mother who lost her daughter in 2016 in South Korea. The moment the mother met her daughter left those in the studio in tears.

In 2016, the 7-year-old daughter of a woman named Jang Ji-sung, Nayeon, died after an illness.

A firm that does’ Virtual Reality ‘Projects has created an image of the girl who died, as a result of an 8-month study. The firm, which also created a virtual reality of a park where the mother and daughter had gone before, invited the family into the studio. The mother, who arrived at the studio, was given a virtual reality goggle, while her husband and another daughter, along with the technical team, watched the process in the audience section.

Helsinki-based neurotech startup NextMind unveiled a compact brain-sensing wearable device that delivers real-time device control using just a person’s thoughts. It captures data from the electrical signals created by the user’s neural activity in the visual cortex, and using machine learning algorithms, transforms that output into a signal that can control a computer, AR/VR headset or any device on the Internet of Things.

The lightweight device fits into the back of a cap or headband, and rests gently on the user’s head. NextMind offers a totally new way of interacting with VR and AR environments. It is designed for ‘wear and play’ with no training required making it ideal for gaming. Users have their brain directly connected to the digital world, bypassing their physical body and creating a fully immersive experience.

Company founder and CEO Sid Kouider unveiled the groundbreaking noninvasive brain-computer interface at Slush 2019 in Helsinki yesterday.