For people with motor impairments or physical disabilities, completing daily tasks and house chores can be incredibly challenging. Recent advancements in robotics, such as brain-controlled robotic limbs, have the potential to significantly improve their quality of life.
Researchers at Hebei University of Technology and other institutes in China have developed an innovative system for controlling robotic arms that is based on augmented reality (AR) and a brain-computer interface. This system, presented in a paper published in the Journal of Neural Engineering, could enable the development of bionic or prosthetic arms that are easier for users to control.
“In recent years, with the development of robotic arms, brain science and information decoding technology, brain-controlled robotic arms have attained increasing achievements,” Zhiguo Luo, one of the researchers who carried out the study, told TechXplore. “However, disadvantages like poor flexibility restrict their widespread application. We aim to promote the lightweight and practicality of brain-controlled robotic arms.”
In Optica, The Optical Society’s (OSA) journal for high impact research, Qiu and colleagues describe a new approach for digitizing color. It can be applied to cameras and displays — including ones used for computers, televisions and mobile devices — and used to fine-tune the color of LED lighting.
“Our new approach can improve today’s commercially available displays or enhance the sense of reality for new technologies such as near-eye-displays for virtual reality and augmented reality glasses,” said Jiyong Wang, a member of the PAINT research team. “It can also be used to produce LED lighting for hospitals, tunnels, submarines and airplanes that precisely mimics natural sunlight. This can help regulate circadian rhythm in people who are lacking sun exposure, for example.”
The discovery demonstrates a practical method to overcome current challenges in the manufacture of indium gallium nitride (InGaN) LEDs with considerably higher indium concentration, through the formation of quantum dots that emit long-wavelength light. The researchers have uncovered a new way t.
A type of group-III element nitride-based light-emitting diode (LED), indium gallium nitride (InGaN) LEDs were first fabricated over two decades ago in the 90s, and have since evolved to become ever smaller while growing increasingly powerful, efficient, and durable. Today, InGaN LEDs can be found across a myriad of industrial and consumer use cases, including signals & optical communication and data storage – and are critical in high-demand consumer applications such as solid state lighting, television sets, laptops, mobile devices, augmented (AR) and virtual reality (VR) solutions.
Ever-growing demand for such electronic devices has driven over two decades of research into achieving higher optical output, reliability, longevity and versatility from semiconductors – leading to the need for LEDs that can emit different colors of light. Traditionally, InGaN material has been used in modern LEDs to generate purple and blue light, with aluminum gallium indium phosphide (AlGaInP) – a different type of semiconductor – used to generate red, orange, and yellow light. This is due to InGaN’s poor performance in the red and amber spectrum caused by a reduction in efficiency as a result of higher levels of indium required.
In addition, such InGaN LEDs with considerably high indium concentrations remain difficult to manufacture using conventional semiconductor structures. As such, the realization of fully solid-state white-light-emitting devices – which require all three primary colors of light – remains an unattained goal.
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Progress has an accelerating rate of change due to the compounding effect of these technologies, in which they will enable countless more from 3D printing, autonomous vehicles, blockchain, batteries, remote surgeries, virtual and augmented reality, robotics – the list can go on and on.
These devices in turn will lead to mass changes in society from energy generation, monetary systems, space colonization and much more! All these topics and then some will be covered in videos of their own in the future.
In this video we will be discussing automation, which is often confused with being the ‘technological revolution’ in it of itself as it is what the mainstream focuses on, and for good reason, as how we handle automation will determine the trajectory or collective future takes.
Well, it’s official. After 17 years of being called Facebook, the social networking parent company behind Facebook, Instagram, WhatsApp, and Oculus has a new name.
Facebook’s corporate entity is now **Meta**.
Facebook creator Mark Zuckerberg announced the change at the company’s AR/VR-focused Connect event, sharing that the new title captured more of the company’s core ambition: to build the metaverse.
“To reflect who we are and what we hope to build, I am proud to announce that starting today, our company is now Meta. Our mission remains the same — it’s still about bringing people together. Our apps and our brands — they’re not changing either,” **Zuckerberg **said. “From now on, we’re going to be metaverse-first, not Facebook-first.”
The tech giant wants to be known for more than social media’s ills.
Facebook is planning to change its company name next week to reflect its focus on building the metaverse, according to a source with direct knowledge of the matter.
The coming name change, which CEO Mark Zuckerberg plans to talk about at the company’s annual Connect conference on October 28th, but could unveil sooner, is meant to signal the tech giant’s ambition to be known for more than social media and all the ills that entail. The rebrand would likely position the blue Facebook app as one of many products under a parent company overseeing groups like Instagram, WhatsApp, Oculus, and more. A spokesperson for Facebook declined to comment for this story.
Facebook already has more than 10,000 employees building consumer hardware like AR glasses that Zuckerberg believes will eventually be as ubiquitous as smartphones. In July, he told The Verge that, over the next several years, “we will effectively transition from people seeing us as primarily being a social media company to being a metaverse company.”
Facebook is pouring a lot of time and money into augmented reality, including building its own AR glasses with Ray-Ban. Right now, these gadgets can only record and share imagery, but what does the company think such devices will be used for in the future?
A new research project led by Facebook’s AI team suggests the scope of the company’s ambitions. It imagines AI systems that are constantly analyzing peoples’ lives using first-person video; recording what they see, do, and hear in order to help them with everyday tasks. Facebook’s researchers have outlined a series of skills it wants these systems to develop, including “episodic memory” (answering questions like “where did I leave my keys?”) and “audio-visual diarization” (remembering who said what when).