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British biomedical engineers have developed a new generation of intelligent prosthetic limbs that allows the wearer to reach for objects automatically, without thinking — just like a real hand.

The hand’s camera takes a picture of the object in front of it, assesses its shape and size, picks the most appropriate grasp, and triggers a series of movements in the hand — all within milliseconds.

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Robots may soon be more sensitive than humans—at least when it comes to their skin. Researchers from Glasgow University have developed a type of artificial skin that is more sensitive than our own. Just add this to all the ways robots are taking over the world.

Related: A Robot Performed Soft-Tissue Surgery By Itself

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A nice new write-up on my governor run: https://humanityplus.wordpress.com/2017/04/24/this-transhumanist-politician-wants-to-be-governor-of-california/ #transhumanism


It’s a good time to be a transhumanist politician. As faith in the political establishment declines, new technologies, from gene editing to artificial intelligence, are transforming our lives faster than ever. The transhumanist author and politician Zoltan Istvan agrees. He thinks the time is ripe for pro-science and technology governance, and for leaders who will embrace the technologies that could fundamentally transform our conceptions of what it means to be human.

Istvan is a maverick who appears to thrive in an ‘outsider’ role. He self-published a sci-fi novel, The Transhumanist Wager, in 2013, which became a surprise bestseller on Amazon. In 2016, he made an unlikely run for US president as the leader of the Transhumanist Party. Now, he’s making a bid for Governor of California in the 2018 election under a Libertarian Party ticket.

As a libertarian, Istvan believes in promoting “maximum freedom and personal accountability,” a sentiment that gels well with his championing of human enhancement technologies and robot and cyborg rights.

Like all transhumanists, Istvan believes in using science and technology to enhance human capabilities and transcend current biological limits. He wants to be smarter, live longer, and eventually merge with advanced technologies to become a posthuman being—one that is impervious, or at least resilient, to aging, and most mortal risks.

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Natasha is faculty and Program Lead of Graduate Studies at the University of Advancing Technology. Her book The Transhumanist Reader — Classical and Contemporary essays on the Science, Technology and Philosophy of the Human Future is the most read book on transhumanism. She designed the first whole body prosthetic and establishing groundbreaking science on long-term memory after vitrification of C. elegans. Her creative works have been featured in WIRED, The New York Times, The Observer, MIT Technology Review, U.S. News and World Report, YMAZING smile and in more than a dozen documentaries. She is Chair of Humanity Plus.

Natasha Vita-More World Business Dialogue #facingchange #20thwbdialogue #FutureOfHumanity #wow #ymazing Sam Dawkins

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(credit: Neuralink Corp.)

It’s the year 2021. A quadriplegic patient has just had one million “neural lace” microparticles injected into her brain, the world’s first human with an internet communication system using a wireless implanted brain-mind interface — and empowering her as the first superhuman cyborg. …

No, this is not a science-fiction movie plot. It’s the actual first public step — just four years from now — in Tesla CEO Elon Musk’s business plan for his latest new venture, Neuralink. It’s now explained for the first time on Tim Urban’s WaitButWhy blog.

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Synopsis:

Up till now, what men know the least about is still themselves, their brains in particular. If men do not understand their brains, there is no way for bionic AI and machine brains. In this dialogue, many scientists discuss the development of.

AI and the positive meaning of AI to today’s society.

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Earlier this month, Moscow’s Mercedes-Benz Fashion Week showcased some spectacular 3D printed prosthetic arms made by designer Nikita Replyanski and Russian prosthesis manufacturer Motorica. The 3D printed prostheses, inspired by robots and butterflies, were made using Autodesk Fusion 360.

Fashion weeks, whether they’re being held in the “Big Four” fashion capitals of the world or elsewhere, tend to favor style over substance. It’s called a fashion week, after all, not a function week. But that doesn’t mean that the industry events don’t occasionally showcase items that are as sensible as they are stylish. Just have a look at what was on show at Moscow’s Mercedes-Benz Fashion Week earlier this month.

While not usually an event of major global interest like Paris Fashion Week, the Russian fashion show brought together a host of top designers looking to show off their fall/winter 2017–2018 collections. Amongst those designers was Nikita Replyanski, a Russian designer and concept artist who left the computer games industry three years ago to focus on designing physical, non-virtual items. But rather than show off dresses, shoes, hats, Replyanski was presenting something totally different: 3D printed prosthetic arms.

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https://youtube.com/watch?v=p2MEaROKjaE

I do not think, at least at first, that any brain interfaces for the masses will be anything other than organic. Possibly a synthetic virus that can be inserted and removed without the invasion of instruments. Those things we might have to deal with either way are summarized here.


How closely will we live with the technology we use in the future? How will it change us? And how close is “close”? Ghost in the Shell imagines a futuristic, hi-tech but grimy and ghetto-ridden Japanese metropolis populated by people, robots, and technologically-enhanced human cyborgs.

Beyond the superhuman strength, resilience, and X-ray vision provided by bodily enhancements, one of the most transformative aspects of this world is the idea of brain augmentation, that as cyborgs we might have two brains rather than one. Our biological brain—the “ghost” in the “shell”—would interface via neural implants to powerful embedded computers that would give us lightning-fast reactions and heightened powers of reasoning, learning and memory.

First written as a Manga comic series in 1989 during the early days of the internet, Ghost in the Shell’s creator, Japanese artist Masamune Shirow, foresaw that this brain-computer interface would overcome the fundamental limitation of the human condition: that our minds are trapped inside our heads. In Shirow’s transhuman future our minds would be free to roam, relaying thoughts and imaginings to other networked brains, entering via the cloud into distant devices and sensors, even “deep diving” the mind of another in order to understand and share their experiences.

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