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DeepMind and Blizzard open StarCraft II as an AI research environment

Posted in entertainment, robotics/AI

DeepMind’s scientific mission is to push the boundaries of AI by developing systems that can learn to solve complex problems. To do this, we design agents and test their ability in a wide range of environments from the purpose-built DeepMind Lab to established games, such as Atari and Go.

Testing our agents in games that are not specifically designed for AI research, and where humans play well, is crucial to benchmark agent performance. That is why we, along with our partner Blizzard Entertainment, are excited to announce the release of SC2LE, a set of tools that we hope will accelerate AI research in the real-time strategy game StarCraft II. The SC2LE release includes:

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