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‘Go’ Is the Game Machines Can’t Beat. Google’s Artificial Intelligence Whiz Hints That His Will — By Mark Bergen | Re/code

Posted in business, computing, innovation, machine learning, neuroscience, robotics/AITagged

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“When the world’s smartest researchers train computers to become smarter, they like to use games. Go, the two-player board game born in China more than two millennia ago, remains the nut that machines still can’t crack.”

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