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A new University of Wisconsin Oshkosh analysis of raptor teeth published in the peer-reviewed journal Palaeogeography, Palaeoclimatology, Palaeoecology shows that Velociraptors and their kin likely did not hunt in big, coordinated packs like dogs.

The raptors (Deinonychus antirrhopus) with their sickle-shaped talons were made famous in the 1993 blockbuster movie Jurassic Park, which portrayed them as highly intelligent, apex predators that worked in groups to large prey.

“Raptorial dinosaurs often are shown as hunting in packs similar to wolves,” said Joseph Frederickson, a vertebrate paleontologist and director of the Weis Earth Science Museum on the UWO Fox Cities campus. “The evidence for this behavior, however, is not altogether convincing. Since we can’t watch these dinosaurs hunt in person, we must use indirect methods to determine their behavior in life.”

CAPE CANAVERAL, Fla. (AP) — NASA is rolling out the International Space Station’s red carpet for Tom Cruise to make a movie in orbit.

The space agency’s administrator, Jim Bridenstine, said before Wednesday’s planned launch of two NASA astronauts aboard a SpaceX rocket that Elon Musk’s company is already getting customers eager to blast off.

Cruise is one of them.

http://www.ted.com Strapped to a jet-powered wing, Yves Rossy is the Jetman — flying free, his body as the rudder, above the Swiss Alps and the Grand Canyon. After a powerful short film shows how it works, Rossy takes the TEDGlobal stage to share the experience and thrill of flying.

TEDTalks is a daily video podcast of the best talks and performances from the TED Conference, where the world’s leading thinkers and doers give the talk of their lives in 18 minutes. Featured speakers have included Al Gore on climate change, Philippe Starck on design, Jill Bolte Taylor on observing her own stroke, Nicholas Negroponte on One Laptop per Child, Jane Goodall on chimpanzees, Bill Gates on malaria and mosquitoes, Pattie Maes on the “Sixth Sense” wearable tech, and “Lost” producer JJ Abrams on the allure of mystery. TED stands for Technology, Entertainment, Design, and TEDTalks cover these topics as well as science, business, development and the arts. Closed captions and translated subtitles in a variety of languages are now available on TED.com, at http://www.ted.com/translate.

Ever wondered what AI could be used for in games? We sure have. A lot. There are hundreds, if not thousands, of possible use cases for machine learning and artificial intelligence in game development. Yet despite letting our imaginations run wild, we are still blown away by what a team of researchers from Nvidia have achieved today: a functioning AI that can replicate Pac-Man with nothing more than pixels and key presses.

The generative adversarial network (GAN) outlined in the research paper, nicknamed GameGAN, is capable of taking pixel and input data from a videogame and recreating a like-for-like carbon copy. It does so without an underlying engine—the AI actually generates a new frame for every on-screen event based on those before it, player action, and a hint of environmental randomness.

Its first task was building the videogame classic Pac-Man—today marks the videogame’s 40th anniversary. Don’t be deceived by its simplistic appearance, either. Even a game such as Pac-Man, which is a far-cry from the complexity of today’s AAA titles, makes for a daunting task. That’s because in order to build the game the AI must first understand its rules.

Sony is bringing machine intelligence to its image sensors. The electronics and entertainment giant announced this week a sensor that applies artificial intelligence while processing imagery without the need for extrema hardware or assistance.

Players in the photography industry have been focusing on increasingly greater numbers of pixels for ever-sharper enlargement and reproduction capabilities and on increasingly compressed devices for lighter weight and greater portability.

But Sony’s new IMX500 sensor is the first to improve efficiency though AI implementation.

Nanotechnology is the application of science at a truly nano scale. To put that in perspective, if a nanometre were the size of a cup of tea, a meter would cover the diameter of the whole Earth.

Being able to control the world at such an intricate level has the potential to revolutionise medicine – enabling us to target cancer cells, deliver drugs and fight antibiotic resistance – but how do we create technology to that size?

Sonia talks to our editorial assistant Amy Barret about how her work in nanotechnology began, building proteins unknown to nature, and why going nano is nothing like in the movies.

👽 We are running out of sand, Find out why.

Fyodor R.


If you’re planning a beach vacation, you’d better get to it soon. An alarming statistic for you: 67% of Southern California beaches? GONE by 2100. All because of sand. Even if you don’t think about the grainy stuff, you use it daily. You’re reading this off something made with sand, looking at it through a screen made with sand, surrounded by buildings made with concrete. I could let you guess what’s in concrete, but I suspect you’re already catching onto a theme here.

See more from Vince Beiser: http://a.co/5WGs8ij

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Hey all! I’ve recently made a video on how humans can one day become AI and how this can be good for individuals and humanity on its own! If you are interested, please give it a watch!


AI is oftentimes the ultimate bane of science-fiction. Artificial intelligence oftentimes becomes smarter than humanity and turns on us in sci-fi movies and films. However, what if people could become AI one day and use this to their advantage? And if so, would people choose to become AI? Here’s why I believe this may be possible and why people may actually voluntarily choose to become AI themselves- thus blurring the lines between computer science and biology.

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